Files
identicon-algorithms/xBitPolygons.go

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2026-02-28 16:36:53 +01:00
package main
import (
"slices"
"strconv"
"github.com/fogleman/gg"
)
func XBitPolygons(dc *gg.Context, username string, columns int, rows int) {
hash := hash(username)
dc.SetRGB255(255, 255, 255)
dc.DrawRectangle(0, 0, 800, 800)
dc.Fill()
colorString := hash[0:6]
r, g, b := rgbFromHex(colorString)
dc.SetRGB255(r, g, b)
enabledVertices := [][]bool{}
for _, character := range hash[6:6+rows+1] {
integer, _ := strconv.ParseUint(string(character), 16, columns/2+1)
row := []bool{}
for j := range columns/2+1 {
on := hasBit(integer, j)
row = append(row, on)
}
enabledVertices = append(enabledVertices, row)
}
w := 800 / columns
h := 800 / rows
for i := range rows {
for j := range columns/2 {
topLeft, tlx, tly := enabledVertices[i][j], float64(j*w), float64(i*h)
topRight, trx, try := enabledVertices[i][j+1], float64(j*w+w), float64(i*h)
bottomRight, brx, bry := enabledVertices[i+1][j+1], float64(j*w+w), float64(i*h+h)
bottomLeft, blx, bly := enabledVertices[i+1][j], float64(j*w), float64(i*h+h)
mx, my := tlx + float64(w/2), tly + float64(h/2)
count := 0
if topLeft {count++}
if topRight {count++}
if bottomRight {count++}
if bottomLeft {count++}
if topLeft && topRight {
dc.NewSubPath()
dc.MoveTo(mx, my)
dc.LineTo(tlx, tly)
dc.LineTo(trx, try)
dc.ClosePath()
}
if topRight && bottomRight {
dc.NewSubPath()
dc.MoveTo(mx, my)
dc.LineTo(trx, try)
dc.LineTo(brx, bry)
dc.ClosePath()
}
if bottomRight && bottomLeft {
dc.NewSubPath()
dc.MoveTo(mx, my)
dc.LineTo(brx, bry)
dc.LineTo(blx, bly)
dc.ClosePath()
}
if bottomLeft && topLeft {
dc.NewSubPath()
dc.MoveTo(mx, my)
dc.LineTo(blx, bly)
dc.LineTo(tlx, tly)
dc.ClosePath()
}
dc.Fill()
}
}
// Reverse
for i := range len(enabledVertices) {
slices.Reverse(enabledVertices[i])
}
// Mirror left side
for i := range rows {
for j := range columns/2 {
topLeft, tlx, tly := enabledVertices[i][j], float64(w*(columns/2)+j*w), float64(i*h)
topRight, trx, try := enabledVertices[i][j+1], float64(w*(columns/2)+j*w+w), float64(i*h)
bottomRight, brx, bry := enabledVertices[i+1][j+1], float64(w*(columns/2)+j*w+w), float64(i*h+h)
bottomLeft, blx, bly := enabledVertices[i+1][j], float64(w*(columns/2)+j*w), float64(i*h+h)
mx, my := tlx+float64(w/2), tly+float64(h/2)
count := 0
if topLeft {count++}
if topRight {count++}
if bottomRight {count++}
if bottomLeft {count++}
if topLeft && topRight {
dc.NewSubPath()
dc.MoveTo(mx, my)
dc.LineTo(tlx, tly)
dc.LineTo(trx, try)
dc.ClosePath()
}
if topRight && bottomRight {
dc.NewSubPath()
dc.MoveTo(mx, my)
dc.LineTo(trx, try)
dc.LineTo(brx, bry)
dc.ClosePath()
}
if bottomRight && bottomLeft {
dc.NewSubPath()
dc.MoveTo(mx, my)
dc.LineTo(brx, bry)
dc.LineTo(blx, bly)
dc.ClosePath()
}
if bottomLeft && topLeft {
dc.NewSubPath()
dc.MoveTo(mx, my)
dc.LineTo(blx, bly)
dc.LineTo(tlx, tly)
dc.ClosePath()
}
dc.Fill()
}
}
}